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Old Sep 21, 2005, 04:07 PM // 16:07   #1
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Default Wrappings & Heads

So I guess you can only have 1 of each on a staff ? I'm assuming you can add both a wrapping & a head ?

Say there is already certain goodies on a weapon. If you add a wrapping will it replace what was already there ? And , if so , say it has mulitple extras - which will it replace ?
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Old Sep 21, 2005, 04:13 PM // 16:13   #2
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First mod is head, last is wrapping.

Insightful Staff of Warding = Insightful staff head, wrapping of Warding

Yes, a staff head you apply will write over the current staff head. So make sure it's "better" before doing it!
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Old Sep 21, 2005, 04:15 PM // 16:15   #3
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A wrapping added on will only replace any wrapping that's already on the staff, and a head will only replace an existing head.

The wrapping should be the last word of the weapons name, like Water Staff of Enchanting would indicate that the +x% enchantment duration increase is because there's an enchanting wrapping already on the staff.

A head's name should be at the beginning of name. For example, Hale Inscribed Staff would indicate that the +x health on the staff is due to a Hale staff-head.

There are bonuses that can exist on a staff which are separate from a head or wrapping and which couldn't be replaced, but those must come already on the staff. They can't be added after the fact like a head or wrapping could.

For example, my water ele has a staff which I got from a collector. It came with no wrapping or head, but had +20% casting speed increase with water and +20% skill recharge with water. Now, in addition to this, I can add a wrapping and head of my choice to make one very nice weapon. The staff now effectively has 4 bonuses.
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Old Sep 21, 2005, 04:17 PM // 16:17   #4
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yes u can only have 1 head and 1 wrapping and yes they get replaced if you put another mod on your weapon - it will ask you if you want to proceed if you try.

As for how to tell head from wrap heres an example:

Hale Fire Staff of Enchanting

the prefix is always the head and the suffix is always the wrap

another example:

Insightful Holy Staff of Fortitude

u may not know what insightful etc mean so heres a breakdown

Insightful - is the +energy mod (only comes as a head - there are no +energy wraps)
Hale - is the +health mod (head)
Fortitude - the +health mod (wrap)
Defense - the defense mod (u can get a head or wrap)

i think that should get u thru for now
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Old Sep 21, 2005, 05:43 PM // 17:43   #5
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Can you add anything to a Trucheon ?
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Old Sep 21, 2005, 05:48 PM // 17:48   #6
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No. Only the 2 handed caster weapons can be modded. The one handed weapons can't be upgraded and include: wands, rods, truncheons, deadly cesta, and cane. Likewise, the off-hands can't be modded either.
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Old Sep 21, 2005, 06:09 PM // 18:09   #7
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http://www.guildwiki.org/guildwars/i...hp/Fleshweaver

ok, I think I now what I need to do then. I've been trying to figure out the best way to equip myself with a weapon since I picked up so gold recently.

I should get that Fleshweaver that already comes with +60 H , + 10 E & add an insightful head (highest energy I can find) & fortitude wrapping (highest I can find)

I could do that with this one right ?
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Old Sep 21, 2005, 06:11 PM // 18:11   #8
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No, green items are not modifiable or salvageable.
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Old Sep 21, 2005, 06:12 PM // 18:12   #9
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ah.... that SUX !
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Old Sep 21, 2005, 06:54 PM // 18:54   #10
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Quote:
Originally Posted by Lab Monke
http://www.guildwiki.org/guildwars/i...hp/Fleshweaver

ok, I think I now what I need to do then. I've been trying to figure out the best way to equip myself with a weapon since I picked up so gold recently.

I should get that Fleshweaver that already comes with +60 H , + 10 E & add an insightful head (highest energy I can find) & fortitude wrapping (highest I can find)

I could do that with this one right ?
The Fleshweaver already has a head and wrapping on it, it's just not listed in the description.
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